Grange
A stranger in trouble
This series begins with a mission similar to another, where you have to help a "Stranger in Trouble". After hearing information about the mission from Lily, go to the marker on the map, there you will find two survivors worried about their friend. To help your friend find survivors, search nearby buildings marked with blue circles.
The starting point of the mission and the place where the third survivor is hiding are random.
After finding a lost friend, the survivors ask you about transportation to a Homestead in West Marshall, where they have established a base. Completing the task will open part of a series of games featuring Wilkerson.
Help with fortifications
Some time after helping the Grange community, you will be asked to help strengthen the protection of their base. Once you get to the Manor, you can start the mission, but be prepared for a long battle involving stronger opponents. It is recommended to bring a large amount of ammunition and at least one backup melee weapon, a set of medicines and snacks/coffee. You will be fighting several waves of zombies, which can be risky in themselves, not to mention the hordes that can be lured from the road nearby.
While others will strengthen the defense, you and a few people need to protect this place from zombies. In case of problems, try to escape somewhere to the side and let others take care of the zombies for a while.
During the protection, you will hear information that someone has problems with the provision of resources, go to the new marks on the map and save the runner. Beware of more serious threats like Feral Zombie or Big Bastard, they may appear in this area.
After rescuing the courier carrying the materials, the zombies will continue to attack for a while, fighting until they build a watchtower.
Discreet inquiry
This is a multi-stage mission that you start at the Grange, northwest of Marshall. Quentin asks you to help with finding information about Becca, he is very attached to him. Quentin says it's better to ask the sheriff if he knows anything from her past.
In the courthouse, you will be directed to the place where the sheriff went on the hunt for extremely dangerous zombies. When you find the sheriff, he will ask you to help find a wild zombie in the neighboring houses.
After the hunt, Sheriff Carl will tell you about Becky's history as a prostitute, but he also assumes that she is a good girl and some things should be forgotten.
When you get back to Quentin, you'll have to decide whether to tell him about Becky's past or not. A more positive choice is withholding information about the girl, this choice also leads to unlocking the achievement. If you are looking for an online casino that caters to your wildest needs and desires, look no further than Linebet download . Our exclusive gambling environment offers various payment methods and a straightforward yet intuitive navigation menu. You will be able to easily access crucial information about our brand in no time!